CRISP

Overview

CRISP is a physics engine for contact-rich robotic assembly. It uses expressive collision geometries and robust contact solvers to simulate multibody dynamics with frictional contact. We provide a prebuilt C++ library, headers, and two examples with the assets required to run them.

For a detailed description of CRISP's design, collision handling, and contact solvers, see the CRISP paper. Related method papers are listed under Publications.

Assembly scenarios

Both models use a Franka arm with a Robotiq 2F-85 gripper.

Model Sequence Contact solver
Peg insertion Grasp and lift a round peg, then insert it into a hole. CANAL
Gear assembly Place a gear on its shaft, release and grasp it again, then turn it in both directions. SubADMM

Get started

Use Installation to build and run the examples. See Examples for their sequences, collision representations, solver settings, and viewer controls.

Guides

See Publications for the related papers. CRISP is available for academic and non-commercial research under the CRISP license; third-party assets retain their own terms.